A collection of mods in Teardown, a fun voxel-based game with an easy-to-learn scripting language, Lua.
Some things that I’m working on in Houdini, the premiere software package for special effects and procedural mesh rendering.
I occasionally drop some episodes concerning topics I’m interested in, interspersed with longer-form bits when I have time.
Here’s some things I’ve worked on, either remixes or original pieces.
A sample of some stories I’ve written, and shorter pieces from my writer’s notebook.
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